The Wall Around the World: Difference between revisions

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** ''[[Spelljammer]]'' has a borderline case: crystal shells. Oh, it can have many thousands of portals... spread over the whole surface of a ''star system'', that is. It's not easy to find one without knowing where it is, and they don't always stand still forever. Thus the proper magic is the best way to locate a portal or even open temporary one—for those who have it.
** ''[[Spelljammer]]'' has a borderline case: crystal shells. Oh, it can have many thousands of portals... spread over the whole surface of a ''star system'', that is. It's not easy to find one without knowing where it is, and they don't always stand still forever. Thus the proper magic is the best way to locate a portal or even open temporary one—for those who have it.
** However, Athas, the world of the ''[[Dark Sun]]'' setting, seems cut off from the rest of the Dungeons & Dragons universe. The most the ''Spelljammer'' setting would say about it was that "Athasspace" was "not on the spacelanes", but hints that there might be some way to get there. ''[[Planescape]]'' mentions it a few times, hinting it's possible to go there via portals in Sigil. It's likely TSR wanted to discourage players from traveling from, say, Oerth to a low-magic world where slavery is ''not'' considered evil and both iron and water (two materials considered priceless on Athas) are common; such could be a disaster waiting to happen.
** However, Athas, the world of the ''[[Dark Sun]]'' setting, seems cut off from the rest of the Dungeons & Dragons universe. The most the ''Spelljammer'' setting would say about it was that "Athasspace" was "not on the spacelanes", but hints that there might be some way to get there. ''[[Planescape]]'' mentions it a few times, hinting it's possible to go there via portals in Sigil. It's likely TSR wanted to discourage players from traveling from, say, Oerth to a low-magic world where slavery is ''not'' considered evil and both iron and water (two materials considered priceless on Athas) are common; such could be a disaster waiting to happen.
** The same can be said of Eberron (from [[Eberron|the setting of the same name]]), and Cerilia (or the ''[[Birthright]]'' setting). It is hinted that it ''might'' be possible to go there from other settings, but various game mechanics make such a transfer unfeasible.
* The Weirding Wall in ''[[Nobilis]]'' which encloses the whole universe.
* The Weirding Wall in ''[[Nobilis]]'' which encloses the whole universe.
* ''[[Paranoia (game)|Paranoia]]'' is set in Alpha Complex, a domed city. The existence of "Outdoors Sector" is acknowledged, but information about it is limited, especially at low security clearances.
* ''[[Paranoia (game)|Paranoia]]'' is set in Alpha Complex, a domed city. The existence of "Outdoors Sector" is acknowledged, but information about it is limited, especially at low security clearances.



== Video Games ==
== Video Games ==