Display title | Trash Panic |
Default sort key | Trash Panic |
Page length (in bytes) | 2,257 |
Namespace ID | 0 |
Page ID | 93120 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Delete | Allow all users (infinite) |
Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 14:23, 8 August 2022 |
Total number of edits | 6 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Trash Panic is a puzzle game made by SCEA in which the player must drop objects, one by one, into a garbage can until a certain amount of weight has been dropped. The idea is to break up as much garbage as possible by smashing it into other unbroken garbage in the can. The objects are made of various materials, including hard-to-break metal and impossible-to-break rubber, and the game uses the Havok physics engine. |