Display title | Trope Workshop:Exclusive Armaments |
Default sort key | Exclusive Armaments |
Page length (in bytes) | 22,255 |
Namespace ID | 1620 |
Namespace | Trope_Workshop |
Page ID | 480720 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Delete | Allow all users (infinite) |
Page creator | Kuma (talk | contribs) |
Date of page creation | 18:16, 6 January 2024 |
Latest editor | Kuma (talk | contribs) |
Date of latest edit | 03:30, 13 March 2024 |
Total number of edits | 32 |
Recent number of edits (within past 180 days) | 32 |
Recent number of distinct authors | 2 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Exclusive Armaments are artifacts, weaponry, or equipment that are known for being specific to a particular group (which often has special requirements for membership), and may even be emblematic of that group, uniquely identifying its members. Despite the trope name, such items need not be weapons at all. Some can be accessories that grant their power by wearing them, and some can have no inherent function beyond identifying the bearer's group affiliation and concomitant privileges. Individual examples may have unique titles or names that describe what they are or can do. |