Display title | Units Not to Scale |
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Page ID | 35666 |
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Date of page creation | 21:27, 1 November 2013 |
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Date of latest edit | 18:06, 10 August 2022 |
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Article description: (description ) This attribute controls the content of the description and og:description elements. | The phenomenon in video games where objects, people or places appear to be totally different sizes than what they should be. This is common in the World Maps of JRPGs, where your character seems to be about half the size of a city. (Western RPGs don't seem to fall under this, and many later JRPGs have begun averting it.) Also, in many Real Time Strategy games, infantrymen are ridiculously large when compared to vehicles and buildings. The difference in scale is particularly noticeable when dealing with transports that can carry multiple infantry, and it's very rare that an aircraft carrier will be large enough to contain more than a handful of aircraft. |