Display title | Unusable Enemy Equipment |
Default sort key | Unusable Enemy Equipment |
Page length (in bytes) | 47,777 |
Namespace ID | 0 |
Page ID | 88102 |
Page content language | en - English |
Page content model | wikitext |
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Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | TBeholder (talk | contribs) |
Date of latest edit | 09:48, 10 October 2017 |
Total number of edits | 13 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | For whatever reason, the player is not allowed to pick up and use the weapons, ammo, and equipment of fallen enemies. Instead, he must either find the same weapons and equipment lying around by themselves, or simply can't pick up weapons at all outside plot events that give them to him. Often this doesn't extend to ammunition; once the player has a gun, enemies with the same gun may well start dropping ammunition for it. This isn't really as unrealistic as it may seem; knowing where your weapon came from means you can tell it's well-maintained and not booby-trapped or locked out in some way, but it's fairly safe to assume someone who was just shooting at you is carrying ammunition that works in the gun they were carrying. |