Unwinnable: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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* [[Unwinnable by Insanity]], where the player looks at a few perfectly harmless game elements and says "Hey, if I did this highly unlikely thing, I'd break the game! Cool!" It's more of a novelty than anything.
* [[Unwinnable by Insanity]], where the player looks at a few perfectly harmless game elements and says "Hey, if I did this highly unlikely thing, I'd break the game! Cool!" It's more of a novelty than anything.
* [[Unwinnable Joke Game]], where the game is intentionally impossible from the beginning, generally played as a joke on the player.
* [[Unwinnable Joke Game]], where the game is intentionally impossible from the beginning, generally played as a joke on the player.
* [[Unwinnable By Mistake]], where bad design oversights or [[Game Breaking Bug|bug-filled programming]] stop the player from progressing, prevent the player from accessing needed equipment, or otherwise make the game impossible to beat.
* [[Unwinnable By Mistake]], where bad design oversights or [[Game Breaking Bug|bug-filled programming]] stop the player from progressing, prevent the player from accessing needed equipment, or otherwise make the game impossible to beat.




'''Examples go on the subtropes above.'''
'''Examples go on the subtropes above.'''


Compare [[Luck-Based Mission]] and [[Controllable Helplessness]], as well as [[Endless Game]]. See also [[Wake Up Call Boss]].
Compare [[Luck-Based Mission]] and [[Controllable Helplessness]], as well as [[Endless Game]]. See also [["Wake-Up Call" Boss]].


{{reflist}}
{{reflist}}
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[[Category:Index Failure]]
[[Category:Index Failure]]
[[Category:Index]]
[[Category:Index]]
[[Category:Unwinnable]]
[[Category:{{PAGENAME}}]]

Revision as of 17:10, 11 April 2017

"Ethel, I think we’re fighting a losing game!"
Lucy, I Love Lucy

'Unwinnable' is a gameplay state in which it is completely impossible for the player to finish the game. Players who have reached this point have only two options: reload a previous save—in the fortunate situations where this is possible, or start the game anew—for the much more unfortunate situations where it is not.

Unwinnable comes in four flavors:


Examples go on the subtropes above.

Compare Luck-Based Mission and Controllable Helplessness, as well as Endless Game. See also "Wake-Up Call" Boss.