Display title | Vampire: The Masquerade |
Default sort key | Vampire: The Masquerade |
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Page ID | 81015 |
Page content language | en - English |
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Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 19:34, 20 September 2022 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Vampire: The Masquerade is the tabletop roleplaying game that started the Old World of Darkness line. It subverted many tropes of roleplaying games from that time by making the player characters monsters (as opposed to heroes who hunt them) and installing a Karma Meter that makes violence a dubious solution in many situations. In this game, players take the roles of vampires (aka the Kindred, aka the Damned), undead beings gifted with eternal (un)life and superhuman power, but forced to endure such drawbacks as compulsive bloodlust, poor impulse control, danger of degenerating into a mindless monster by committing too many evil acts, weakness to sunlight, and being bitches of older and more powerful vampires. The common ways to spend your unlife in this game include angsting over your condition, engaging in political intrigues and games of status within the vampire society and kicking ass with your newfound superpowers (called Disciplines). |