Display title | Villainous Breakdown |
Default sort key | Villainous Breakdown |
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Page ID | 136107 |
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Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | HeneryVII (talk | contribs) |
Date of latest edit | 23:55, 21 February 2024 |
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Article description: (description ) This attribute controls the content of the description and og:description elements. | The tendency of relatively calm and composed villains to lose their cool over the course of the story. Usually happens to arrogant Chessmaster-type villains (especially if said villain is a Smug Snake), as control of the situation slips from his or her grasp and things come up that they Didn't See Coming. Most notable when it happens towards the end of the story (when it is known as a "third act breakdown") to show how pathetic the Big Bad is when things are not going exactly as planned ("This Cannot Be!!"). Especially apparent if they previously had Creepy Monotone or Dissonant Serenity, and suddenly start Chewing the Scenery (when they do this because their plan is succeeding, it's more of a case of Drunk on the Dark Side). Thus, a Villainous Breakdown is frequently a trigger for a One-Winged Angel transformation. |