Virtual Console: Difference between revisions
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{{Useful Notes}} |
{{Useful Notes}} |
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[[File:Virtual console Logo.svg|thumb|]] |
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While [[Xbox Live Arcade]] and [[Playstation Network]] decided to focus mainly on new games, [[Nintendo]] originally decided that they should put their 20-year game backlog to good use, and got former rivals [[TurboGrafx-16|Hudson]], [[Neo Geo|SNK]], [[Commodore 64|Commodore]], and even former [[Arch Enemy]] [[Sega Genesis|Sega]] on board for it. |
While [[Xbox Live Arcade]] and [[Playstation Network]] decided to focus mainly on new games, [[Nintendo]] originally decided that they should put their 20-year game backlog to good use, and got former rivals [[TurboGrafx-16|Hudson]], [[Neo Geo|SNK]], [[Commodore 64|Commodore]], and even former [[Arch Enemy]] [[Sega Genesis|Sega]] on board for it. |
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One really cool benefit was the arrival of games [[No Export for You|not available in other regions]], such as ''[[Sin and Punishment]]'' and ''PulseMan'', the former of which got a sequel ''because'' it sold so well on this service, in all the regions. |
One really cool benefit was the arrival of games [[No Export for You|not available in other regions]], such as ''[[Sin and Punishment]]'' and ''PulseMan'', the former of which got a sequel ''because'' it sold so well on this service, in all the regions. |
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The Virtual Console returned on the Wii U. The New Nintendo 3DS saw some exclusive virtual console titles such as ''[[EarthBound]]''. |
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The original Virtual Console concept was not continued on the [[Nintendo Switch]], with the subscription based Nintendo Switch Online and individual compilation packs replacing it instead. |
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{{reflist}} |
{{reflist}} |
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[[Category:Pages with working Wikipedia tabs]] |
[[Category:Pages with working Wikipedia tabs]] |
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[[Category:Online Services]] |
[[Category:Online Services]] |
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[[Category:Wii]] |
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[[Category:Wii U]] |
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[[Category:Nintendo 3DS]] |
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[[Category:Videogame Systems]] |
[[Category:Videogame Systems]] |