Walking the Earth: Difference between revisions

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{{trope}}
{{trope}}
[[File:fallout3dogmeat 4984.jpg|link=Fallout 3|frame]]
[[File:fallout3dogmeat 4984.jpg|link=Fallout 3|frame]]
{{quote|''"I'll just walk the earth... You know, like Caine in ''[[Kung Fu]]''. Walk from place to place, meet people, get in adventures."''|'''Jules Winnfield''', ''[[Pulp Fiction]]''}}
{{quote|''"I'll just walk the earth... You know, like Caine in ''[[Kung Fu]]''. Walk from place to place, meet people, get in adventures."''
|'''Jules Winnfield''', ''[[Pulp Fiction]]''}}


Footloose and fancy-free, we set off among the [[Adventure Towns]], seeking the next place, rather than our fortunes.
Footloose and fancy-free, we set off among the [[Adventure Towns]], seeking the next place, rather than our fortunes.
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* Sonic and Tails in ''[[Adventures of Sonic the Hedgehog]]''.
* Sonic and Tails in ''[[Adventures of Sonic the Hedgehog]]''.
* Mario, Luigi, Princess Peach, and Toad in ''[[The Super Mario Bros. Super Show!]]''
* Mario, Luigi, Princess Peach, and Toad in ''[[The Super Mario Bros. Super Show!]]''
* ''[[Scooby-Doo]]'', in all its incarnations, is centered around this trope, as the teenage heroes roam the country solving mysteries for local townspeople, without getting paid, without having any recurring family or friends, and without ever worrying about school or jobs. Later spin-offs, adaptations and supplemental material refer to them as "Mystery, Inc.," though it's only in the more recent entries that they're generally recognized as investigators, and even then there never seems to be any payment involved. Their wanderings are [[Parental Bonus|subtly]] parodied in some spin-offs: at one point, the Mystery Machine drives through a snowfield to a scientific outpost, followed by a cheerful cheerfully announces, "here we are gang, Antarctica!"
* ''[[Scooby-Doo]]'', in all its incarnations, is centered around this trope, as the teenage heroes roam the country solving mysteries for local townspeople, without getting paid, without having any recurring family or friends, and without ever worrying about school or jobs. Later spin-offs, adaptations and supplemental material refer to them as "Mystery, Inc.," though it's only in the more recent entries that they're generally recognized as investigators, and even then there never seems to be any payment involved. Their wanderings are [[Parental Bonus|subtly]] parodied in some spin-offs: at one point, the Mystery Machine drives through a snowfield to a scientific outpost, followed by a cheerful announcement, "Here we are, gang -- Antarctica!"
** [[Suspension of Disbelief]] however, states that they probably have some kind of (short-term) employment when they aren't solving mysteries.
** [[Suspension of Disbelief]] however, states that they probably have some kind of (short-term) employment when they aren't solving mysteries.
** ''[[Scooby-Doo: Mystery Incorporated]]'' show retcons the whole shenanigan - all the mysteries the gang solved in previous incarnations of the show actually happened in their hometown of Crystal Cove, which has made it famous as a supernatural hotspot, and most local business is based chiefly on tourism. So much so, that Velma and her tendency to bitterly point out that every last one was a hoax pose a significant danger to the local economy all by herself.
** ''[[Scooby-Doo: Mystery Incorporated]]'' show retcons the whole shenanigan - all the mysteries the gang solved in previous incarnations of the show actually happened in their hometown of Crystal Cove, which has made it famous as a supernatural hotspot, and most local business is based chiefly on tourism. So much so, that Velma and her tendency to bitterly point out that every last one was a hoax pose a significant danger to the local economy all by herself.