Weakened by the Light: Difference between revisions

Line 90:
 
== Tabletop RPG ==
* ''[[Dungeons & Dragons]]'':
** In 1st Edition, exposure to sunlight rendered a vampire powerless and killed it in 1 turn (10 minutes). In 2nd edition, sunlight killed vampires in 1 round (1 minute). Spectres in both editions were made powerless by daylight, and both shades and shadow demons were much weaker (and easier to kill) in bright light.
** In Basic D&D adventure IM3 ''The Best of Intentions'':, one plane's inhabitants are sentient bubbles who are destroyed if ordinary light falls on them.
** In both 1E and 2E, spectres were made powerless by daylight and both shades and shadow demons were much weaker (and easier to kill) in bright light.
** Drow and Duergar are weakened (or dazed) by sunlight, up until 4th edition anyway.
** Basic D&D adventure IM3 ''The Best of Intentions'': one plane's inhabitants are sentient bubbles who are destroyed if ordinary light falls on them.
** Drow and Duergar are weakened (or dazed) by sunlight, until 4th edition anyway.
** Bodaks took 1 [[Hit Point]] of damage per round they spent in sunlight.
** In ''[[Ravenloft]]'', sunlight is even more lethal for drow vampires than it is for normal vampires or drow, vaporizing them instantly. What's worse, even ''moonlight'' pains them, and even under a new moon, starlight makes them unable to regenerate. Elven vampires are a near-inversion, as they aren't bothered by sunlight, but are harmed by moonlight. Cerebral vampires (a variation who feed on cerebral spinal fluid rather than blood) avert this; while they must rest in their coffins for eight hours out of every 24, those eight hours don't have to be during the day, and sunlight doesn't harm them.
** [[Mushroom Man| Myconids]] are terrified of sunlight; surface-dwellers don't know exactly what it does to them, but they do know that a myconid will die before leaving the Underdark.
** Ravenloft also has elven vampires, a near inversion, as they aren't bothered by sunlight, but are harmed by moonlight. Cerebral vampires (a variation who feed on cerebral spinal fluid rather than blood) avert the Trope; while they must rest in their coffins for eight hours out of every 24, those eight hours don't have to be during the day, and sunlight doesn't harm them.
* In ''[[Shadowrun]]'', "Awakened" creatures (including metahuman variants) could have special allergies, such as to sunlight. Creatures with that allergy included the banshee (undead elf), barghest (dog-like), ghouls (humans infected with a magical virus), vampires and wendigo (orks infected with a virus).
** [[Mushroom Man| Myconids]] are terrified of sunlight; surface-dwellers don't know exactly what it does to them, but they do know that a myconid will die before leaving the Underdark.
* In ''[[Shadowrun]]'', Awakened creatures (including metahuman variants) could have special allergies, such as to sunlight. Creatures with that allergy included the banshee (undead elf), barghest (dog-like), ghouls (humans infected with a magical virus), vampires and wendigo (orks infected with a virus).
* Darklings from ''[[Changeling: The Lost]]'' are humans who were reshaped by [[The Fair Folk|the Gentry]] into nightmares, terrors, and other creatures of twilight. As a result, they take a penalty to using Contracts (magical powers) during the day, one that gets worse if they try it while in direct sunlight.
* Two main things do aggravated damage to vampires in ''[[Vampire: The Masquerade]]'' and ''[[Vampire: The Requiem]]'': [[Kill It with Fire|fire]], and sunlight. Not only do they hurt like hell, but the mere presence of either can drive [[Enemy Within|the Beast]] into a state of mortal fear where it hijacks the vampire's body and runs shrieking into the dark.
** In ''Requiem'', a vampire's actions during daytime are always capped according to their [[Karma Meter|Humanity]]; the less in touch with their human conscience they are, the harder it is to do anything during the day.
** In ''Masquerade'', the Followers of Set's clan curse means they are affected by any sufficiently bright light as if it was sunlight. Even the light of the full moon is enough to physically annoy them.