Wonder Boy III: The Dragon's Trap: Difference between revisions
Content added Content deleted
Looney Toons (talk | contribs) m (removed Category:Wonder Boy III the Dragons Trap; added Category:Wonder Boy III: The Dragon's Trap using HotCat) |
mNo edit summary |
||
Line 3:
A direct sequel to ''[[Wonder Boy in Monster Land]]'', which ditches the stage-based format of previous games in favor of a [[Metroidvania|free-roaming approach]]. After being defeated by Bock in the previous game, the Meka Dragon places a curse on his killer. Bock turns into a lizardman and now has to regain his human form.
{{tropelist}}
* [[Adaptation Dye Job]]: Bock's in-game sprite has green hair instead of blond like he does in the official illustrations. The [[TurboGrafx-16]] version, ''Dragon's Curse'', depict him with the proper hair color though.
* [[Ambidextrous Sprite]]: Averted for five of the six forms (didn't need to be averted for the Lizard-Man who didn't use any equipment).
Line 35 ⟶ 36:
* [[We Have Forgotten the Phlebotinum]]: In the Game Gear version it is impossible to regain the Legendary Shield later in the game.
'''Form-specific tropes
* Human:
** [[A Taste of Power]]
Line 64 ⟶ 65:
[[Category:Platform Game]]
[[Category:Sega Master System]]
[[Category:
[[Category:Video Game]]
|