World of Aiers: Difference between revisions

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* [[Ancient Grome]]: The ancient human civilization of Dume is described more or less as this, crossed with the Library of Alexandria.
* [[Ancient Grome]]: The ancient human civilization of Dume is described more or less as this, crossed with the Library of Alexandria.
* [[Alternate Calendar]]: The appearance of humans on Aiers is such a significant event that people still number years from the "Apparition of Humanity."
* [[Alternate Calendar]]: The appearance of humans on Aiers is such a significant event that people still number years from the "Apparition of Humanity."
* [[Apocalypse How]]: Happens a few times throughout Aires' recorded history.
** The "Age of Calamities" is a period of widespread natural upheavals that brought the elves'Empire of Whide Axis reeling. It also sees the collapse of "Sky-Age" human civilization (which may or may not have involved nuclear weapons), the survivors scattering throughout Aires and eventually reverting to a Dark Age existence.
** "The Cataclysm," set over two thousand years later (in 2676), is a massive geological event that devastates much of the planet while reshaping its landmasses to much more closely resemble Earth's continents over the course of 25 years. {{spoiler|It's the result of a "Sky-Age" terraforming device being activated.}}
* [[Crystal Dragon Jesus]]: Averted. Christianity, Judaism and Islam, introduced into Aiers by mankind, are shown to have endured the end of the "Sky-Age" and evolve into myriad but still largely recognisable forms over the millennia.
* [[Crystal Dragon Jesus]]: Averted. Christianity, Judaism and Islam, introduced into Aiers by mankind, are shown to have endured the end of the "Sky-Age" and evolve into myriad but still largely recognisable forms over the millennia.
* [[Fantasy Counterpart Culture]]: The various human cultures and nations are reminiscent of their Earth counterparts, even down to language; Dumian for instance is implied to be Latin, while Bazikstan bares some parallels to various Middle Eastern states. Justified in that they're derived from both corrupted memories of Earth history and recovered knowledge from the "Sky-Age."
* [[Fantasy Counterpart Culture]]: The various human cultures and nations are reminiscent of their Earth counterparts, even down to language; Dumian for instance is implied to be Latin, while Bazikstan bares some parallels to various Middle Eastern states. Justified in that they're derived from both corrupted memories of Earth history and recovered knowledge from the "Sky-Age."

Revision as of 03:59, 9 July 2018

The World of Aiers is a Web Original Science Fantasy setting created by Chilean artist Shabazik. While originally a personal project that evolved over several years in DeviantART, over time it's become a Shared Universe, with several collaborators contributing stories, lands, kingdoms, nations and characters.

Spanning thousands of years of history in the Nebulosa of Ots, the titular planet at first glance starts out like any typical fantasy setting. The sudden appearance of humanity as beings "from the stars," however, not only brings about a new calendar but also brings about far-reaching consequences for Aiers and its myriad races. This especially becomes evident further down the timeline, as industrialization, modernization and more Sci Fi trappings take center stage.

The setting, which also contains NSFW elements, can be found here. It also has a Wiki.

Tropes used in World of Aiers include:
  • Ancient Grome: The ancient human civilization of Dume is described more or less as this, crossed with the Library of Alexandria.
  • Alternate Calendar: The appearance of humans on Aiers is such a significant event that people still number years from the "Apparition of Humanity."
  • Apocalypse How: Happens a few times throughout Aires' recorded history.
    • The "Age of Calamities" is a period of widespread natural upheavals that brought the elves'Empire of Whide Axis reeling. It also sees the collapse of "Sky-Age" human civilization (which may or may not have involved nuclear weapons), the survivors scattering throughout Aires and eventually reverting to a Dark Age existence.
    • "The Cataclysm," set over two thousand years later (in 2676), is a massive geological event that devastates much of the planet while reshaping its landmasses to much more closely resemble Earth's continents over the course of 25 years. It's the result of a "Sky-Age" terraforming device being activated.
  • Crystal Dragon Jesus: Averted. Christianity, Judaism and Islam, introduced into Aiers by mankind, are shown to have endured the end of the "Sky-Age" and evolve into myriad but still largely recognisable forms over the millennia.
  • Fantasy Counterpart Culture: The various human cultures and nations are reminiscent of their Earth counterparts, even down to language; Dumian for instance is implied to be Latin, while Bazikstan bares some parallels to various Middle Eastern states. Justified in that they're derived from both corrupted memories of Earth history and recovered knowledge from the "Sky-Age."
  • Human Subspecies: The Kanovs, who are speculated to be due to humans intermingling with dwarves.
  • Lost Colony: It's all but stated that the first humans on Aiers were part of a space colonization mission Gone Horribly Wrong.
  • Lost Technology: The technological relics that survive from the "Sky-Age" (when mankind first arrived on Aiers) are shown to be not just remarkably durable but also shown to be highly sought after whenever working models are discovered.
  • Outside Context Villain: Subverted. While humans are no more villainous than elves, dwarves or many other races outside demons, their arrival on Aiers (and with them, knowledge of advanced technologies) was completely unforeseen.
  • Science Fantasy: Aiers as a whole, though the line between Fantasy and Sci Fi constantly fluctuates depending on the time period and species.
  • World Building: A good deal of Shabazik's work and those of other collaborators involve fleshing out the setting, from its history down to individual countries' politics.