Information for "Worms"

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Display titleWorms
Default sort keyWorms
Page length (in bytes)25,210
Namespace ID0
Page ID134270
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page0
Counted as a content pageYes
Number of subpages of this page3 (0 redirects; 3 non-redirects)
Page imageWorm.png

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Page creatorm>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorLooney Toons (talk | contribs)
Date of latest edit13:06, 27 September 2023
Total number of edits17
Recent number of edits (within past 180 days)0
Recent number of distinct authors0

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In the early 90s, bedroom coder and Amiga fan Andy Davidson decided to make an Artillery-style Turn-Based Strategy game with a large arsenal of outlandish comedy weapons and - for reasons known only to himself - warring annelids. Showing his game idea - Total Wormage - at a games fair, he caught the eye and imagination of games company Team17, who offered to develop the game. The result was Worms. With weapons ranging from the relatively sane Bazooka, Grenade and Shotgun to the bizarre Sheep, Banana Bomb, and the devastating Holy Hand Grenade.
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