Abuse (video game): Difference between revisions

Everything About Fiction You Never Wanted to Know.
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* [[Critical Existence Failure]]: Both Nick and the enemies explode upon death, no matter what the cause.
* [[Critical Existence Failure]]: Both Nick and the enemies explode upon death, no matter what the cause.
* [[Death Trap]]: Many examples, including automated turrets, lava pits, [[Spikes of Doom]], [[Advancing Wall of Doom|Advancing Drills of Doom]].
* [[Death Trap]]: Many examples, including automated turrets, lava pits, [[Spikes of Doom]], [[Advancing Wall of Doom|Advancing Drills of Doom]].
* [[Doom Doors]]: The garden-variety [[Mook|mooks]] use the "Hell Knight Death" sound from [[Doom]] when they spawn.
* [[Doom Doors]]: The garden-variety [[mook]]s use the "Hell Knight Death" sound from [[Doom]] when they spawn.
* [[Everything Fades]]
* [[Everything Fades]]
* [[Expy]]: Most of the mutants bear a suspicious resemblance to [[Alien|xenomorphs]], and Nick's armor contains some obvious design DNA from [[Predator|another sci-fi classic]].
* [[Expy]]: Most of the mutants bear a suspicious resemblance to [[Alien|xenomorphs]], and Nick's armor contains some obvious design DNA from [[Predator|another sci-fi classic]].
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* [[One Word Title]]
* [[One Word Title]]
* [[Platform Game]]
* [[Platform Game]]
* [[Spike Balls of Doom]]: Which are also [[Asteroids Monster|Asteroids Monsters]].
* [[Spike Balls of Doom]]: Which are also [[Asteroids Monster]]s.
* [[Teleporting Keycard Squad]]/[[Cat Scare]]/[[Videogame Set Piece]]: Most of the enemies are dormant, and burst out of the walls/ceiling/floor in ambushes. The levels are packed with low growls and lighting scares to keep you on your toes.
* [[Teleporting Keycard Squad]]/[[Cat Scare]]/[[Videogame Set Piece]]: Most of the enemies are dormant, and burst out of the walls/ceiling/floor in ambushes. The levels are packed with low growls and lighting scares to keep you on your toes.
* [[The Virus]]
* [[The Virus]]

Revision as of 03:26, 13 July 2021

A little known gem from the days when platformers were still big on the PC, Abuse is a dark (both literally and figuratively) platform shooter created by Crack Dot Com and published by Origin Systems, by then a division of Electronic Arts, in 1996.

Abuse puts players in the shoes of Nick Vrenna, a man unjustly incarcerated in a maximum-security prison that is being used for ethically-questionable experiments. Predictably, all hell breaks loose when inmates and staff get transformed into monsters by a biological agent called Abuse. Only Nick is immune, so he decides to take advantage of the chaos by stealing a suit of Powered Armor and making good his escape.

The player must guide Nick through a series of increasingly difficult, sometimes maze-like levels while shooting Mutants, robots and turrets with eight distinct weapons. The game was known for its convincing atmosphere and silky-smooth controls which included a unique mouse-aiming system, an unprecedented feature that earned it the moniker of "Doom in 2D." The game shipped in a very mod-friendly state, with a fully functional map editor and a rudimentary sprite/texture editing program. The source code has been freely available since the late 90s.

It was also distributed to the Macintosh via Bungie Studios (yes, that Bungie) and was a game in the Mac Action Sack. Much more recently, it received an Amiga OS 4 port in 2009, and an iOS port titled Abuse Classic.

Tropes used in Abuse (video game) include: