Activision: Difference between revisions

Everything About Fiction You Never Wanted to Know.
Content added Content deleted
(update links)
Line 4: Line 4:
Activision is known in the United States as the first "third-party" developer, getting its nose in the video game industry with games for the [[Atari 2600]], and co-founded by four former Atari designers (David Crane, Larry Kaplan, Bob Whitehead and Alan Miller). Against Atari's publishing policies at the time, Activision was the first studio to allow programmers to take credit for the games they designed.
Activision is known in the United States as the first "third-party" developer, getting its nose in the video game industry with games for the [[Atari 2600]], and co-founded by four former Atari designers (David Crane, Larry Kaplan, Bob Whitehead and Alan Miller). Against Atari's publishing policies at the time, Activision was the first studio to allow programmers to take credit for the games they designed.


Not only was Activision one of the few companies to survive [[The Great Video Game Crash of 1983]] (by which it acquired the catalog of its defunct competitor Imagic), but in 2007 it became the single largest third-party game developer in the United States (after its acquisition of [[Blizzard Entertainment]], best known for ''[[Warcraft]]'', ''[[Starcraft]]'' and ''[[Diablo]]'' and thus becoming Activision Blizzard), surpassing [[Electronic Arts]]. Today, the company is best known for being the publisher of the ''[[Call of Duty]]'' series and games by [[Blizzard Entertainment]], kicking off the late 2000s music game fad with the ''[[Guitar Hero]]'' series and for its controversial business practices, especially concerning the contractual dispute with ''[[Call of Duty]]'' developer Infinity Ward.
Not only was Activision one of the few companies to survive [[The Great Video Game Crash of 1983]] (by which it acquired the catalog of its defunct competitor Imagic), but in 2007 it became the single largest third-party game developer in the United States (after its acquisition of [[Blizzard Entertainment]], best known for ''[[Warcraft]]'', ''[[StarCraft]]'' and ''[[Diablo]]'' and thus becoming Activision Blizzard), surpassing [[Electronic Arts]]. Today, the company is best known for being the publisher of the ''[[Call of Duty]]'' series and games by [[Blizzard Entertainment]], kicking off the late 2000s music game fad with the ''[[Guitar Hero]]'' series and for its controversial business practices, especially concerning the contractual dispute with ''[[Call of Duty]]'' developer Infinity Ward.


----
----
Line 36: Line 36:
* ''[[Gun (video game)|Gun]]''
* ''[[Gun (video game)|Gun]]''
* ''[[Heavy Gear]]''
* ''[[Heavy Gear]]''
* ''[[Interstate 76]]''
* ''[[Interstate '76]]''
* Many [[Marvel Comics|Marvel]] games, starting with 1999's ''X-Men Mutant Academy'', and most notably ''[[X Men Legends]]'' and ''[[Marvel Ultimate Alliance]]''
* Many [[Marvel Comics|Marvel]] games, starting with 1999's ''X-Men Mutant Academy'', and most notably ''[[X-Men Legends]]'' and ''[[Marvel Ultimate Alliance]]''
** Activision currently and explicitly hold licences to produce games based on both the [[X-Men]] and [[Spider-Man]] comics & films, ''Ultimate Alliance'' being an odd one out as it involves the general [[Marvel Universe]]. This does not prevent Spider and the mutants from appearing in [[Marvel vs. Capcom 3|other]] [[Marvel Nemesis|games]], however.
** Activision currently and explicitly hold licences to produce games based on both the [[X-Men]] and [[Spider-Man]] comics & films, ''Ultimate Alliance'' being an odd one out as it involves the general [[Marvel Universe]]. This does not prevent Spider and the mutants from appearing in [[Marvel vs. Capcom 3|other]] [[Marvel Nemesis|games]], however.
* ''[[Mechwarrior]]'' (Just the first two games; they lost the ''[[BattleTech]]'' license after that.)
* ''[[Mechwarrior]]'' (Just the first two games; they lost the ''[[BattleTech]]'' license after that.)
Line 53: Line 53:
=== Blizzard properties: ===
=== Blizzard properties: ===
* ''[[Diablo]]''
* ''[[Diablo]]''
* ''[[Starcraft]]''
* ''[[StarCraft]]''
* ''[[Warcraft]]''
* ''[[Warcraft]]''
* ''[[World of Warcraft]]''
* ''[[World of Warcraft]]''
Line 59: Line 59:
{{reflist}}
{{reflist}}
[[Category:Video Game Companies]]
[[Category:Video Game Companies]]
[[Category:Activision]]
[[Category:Creator]]
[[Category:Creator]]
[[Category:Pages with working Wikipedia tabs]]
[[Category:Pages with working Wikipedia tabs]]
[[Category:{{PAGENAME}}]]

Revision as of 22:38, 10 April 2017

/wiki/Activisioncreator

Activision is known in the United States as the first "third-party" developer, getting its nose in the video game industry with games for the Atari 2600, and co-founded by four former Atari designers (David Crane, Larry Kaplan, Bob Whitehead and Alan Miller). Against Atari's publishing policies at the time, Activision was the first studio to allow programmers to take credit for the games they designed.

Not only was Activision one of the few companies to survive The Great Video Game Crash of 1983 (by which it acquired the catalog of its defunct competitor Imagic), but in 2007 it became the single largest third-party game developer in the United States (after its acquisition of Blizzard Entertainment, best known for Warcraft, StarCraft and Diablo and thus becoming Activision Blizzard), surpassing Electronic Arts. Today, the company is best known for being the publisher of the Call of Duty series and games by Blizzard Entertainment, kicking off the late 2000s music game fad with the Guitar Hero series and for its controversial business practices, especially concerning the contractual dispute with Call of Duty developer Infinity Ward.


Pre-crash Activision games:

  • Boxing
  • Checkers
  • Chopper Command
  • Decathlon
  • Dragster
  • Enduro
  • Freeway
  • Ghostbusters
  • Grand Prix
  • H.E.R.O.
  • Ice Hockey
  • Kaboom!
  • Keystone Kapers
  • Megamania
  • Pitfall!
  • River Raid
  • Stampede
  • Starmaster
  • Tennis

Post-crash Activision games:

Sierra Entertainment properties:

Blizzard properties: