Display title | Adventure Narrator Syndrome |
Default sort key | Adventure Narrator Syndrome |
Page length (in bytes) | 30,922 |
Namespace ID | 0 |
Page ID | 2962 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
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Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 17:07, 5 November 2023 |
Total number of edits | 15 |
Recent number of edits (within past 180 days) | 1 |
Recent number of distinct authors | 1 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | In Video Games, Adventure Games in particular, characters often talk to themselves. Not only is this pretty odd in itself, but also they tend to do so in a way that people simply do not in real life. None of the other characters find anything odd about their friend wandering around saying "It's a shiny key." "That doesn't seem to work." or "Hmm, this door appears to be locked." |