Ascended Fanon: Difference between revisions

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== Video Games ==
== Video Games ==
* The entire ''[[Grand Theft Auto]]'' franchise came from this trope. Originally, the game was supposed to be a racing game, and the cops would pull people over. When the game was tested, a bug in the AI cop logic made the cops extremely aggressive. Testers ignored the race goals and started trying to challenge the cops. The games developer saw this and Grand Theft Auto was born from their "Sure, why not?" moment.
* The entire ''[[Grand Theft Auto]]'' franchise came from this trope. Originally, the game was supposed to be a racing game, and the cops would pull people over. When the game was tested, a bug in the AI cop logic made the cops extremely aggressive. Testers ignored the race goals and started trying to challenge the cops. The games developer saw this and ''Grand Theft Auto'' was born from their "Sure, why not?" moment.
** A moment that some say was for the worse in terms of the gaming word...However your opinion WILL be different here depending on your views.
** A moment that some say was for the worse in terms of the gaming word... However, your opinion ''will'' be different here depending on your views.
* Sometimes developers can do this to themselves. In the Hard Rain campaign of ''[[Left 4 Dead]] 2'', the players must navigate an abandoned sugar refinery. During development, Valve found that there were an unusually high number of Witches spawning in the zone. They like the glitch, and made it canon that Witches are attracted to the scent of sugar.
* Sometimes developers can do this to themselves. In the Hard Rain campaign of ''[[Left 4 Dead]] 2'', the players must navigate an abandoned sugar refinery. During development, Valve found that there were an unusually high number of Witches spawning in the zone. They like the glitch, and made it canon that Witches are attracted to the scent of sugar.
** Similarly, during the development of [[Half Life]] 2: Episode 1, a small joke ended up in the game due to a glitch. During a scene where the player and [[Action Girl|Alyx]] are about to be thrown over a chasm by [[Badass Automaton|Dog]], Alyx reassures the player by saying that, as a robot, he has done the math. Then she quietly asks him if he has done the math. During playtesting, right after she had said it, a glitch caused Dog's head to shake. The playtester assumed this was supposed to happen and laughed at the perceived joke. Valve quickly made that not a glitch.
** Similarly, during the development of [[Half Life]] 2: Episode 1, a small joke ended up in the game due to a glitch. During a scene where the player and [[Action Girl|Alyx]] are about to be thrown over a chasm by [[Badass Automaton|Dog]], Alyx reassures the player by saying that, as a robot, he has done the math. Then she quietly asks him if he has done the math. During playtesting, right after she had said it, a glitch caused Dog's head to shake. The playtester assumed this was supposed to happen and laughed at the perceived joke. Valve quickly made that not a glitch.
*** Not a glitch. Dog's idle animation is for him to shake his head, and it timed perfectly with the question.
*** Not a glitch. Dog's idle animation is for him to shake his head, and it timed perfectly with the question.
* The [[DS]] originally stood for "Developer's System", as units released at that time were purely for developers to use in their production process (the intended name for the final market product being "Nintendo Nitro".) The press kept insisting it stood for "Dual Screen", so Nintendo- realising that they were already getting brand-name recognition from it- just made DS the official name.
* The [[DS]] originally stood for "Developer's System", as units released at that time were purely for developers to use in their production process (the intended name for the final market product being "Nintendo Nitro".) The press kept insisting it stood for "Dual Screen", so Nintendo - realising that they were already getting brand-name recognition from it - just made DS the official name.
** Another theory: the name "Developer's System" only came about because of a misinterpretation of what was said in an interview about how easy the DS was to develop for, but the internet took the quote and ran with it until suddenly it became the name many people thought DS originally stood for.
** Another theory: the name "Developer's System" only came about because of a misinterpretation of what was said in an interview about how easy the DS was to develop for, but the internet took the quote and ran with it until suddenly it became the name many people thought DS originally stood for.
** This happened AGAIN with the Nintendo 3DS. Nintendo released a statement saying it would not be called the 3DS when it launched, but it got so much publicity as the 3DS that they released it under that name anyway.
** This happened ''again'' with the Nintendo 3DS. Nintendo released a statement saying it would not be called the 3DS when it launched, but it got so much publicity as the 3DS that they released it under that name anyway.
* Although ''[[Betrayal at Krondor]]'', an RPG based on ''[[The Riftwar Cycle]]'', was produced and made with Feist's blessings and under his watchful eye, the in-game texts and the story itself were in fact ''not'' written by him, as the common misconception is. Neal Hallford takes the credit for coming up with the story, which was later canonised by Feist in a [[Novelization]].
* Although ''[[Betrayal at Krondor]]'', an RPG based on ''[[The Riftwar Cycle]]'', was produced and made with Feist's blessings and under his watchful eye, the in-game texts and the story itself were in fact ''not'' written by him, as the common misconception is. Neal Hallford takes the credit for coming up with the story, which was later canonised by Feist in a [[Novelization]].
* ZUN, creator of ''[[Touhou]]'', is notorious for this, being both highly aware of the gargantuan fandom that has arisen around the games as well as equally willing to add things he likes. Probably the most famous examples both involve characters from ''The Embodiment of Scarlet Devil'', Hong Meiling and two unnamed mid-bosses:
* ZUN, creator of ''[[Touhou]]'', is notorious for this, being both highly aware of the gargantuan fandom that has arisen around the games as well as equally willing to add things he likes. Probably the most famous examples both involve characters from ''The Embodiment of Scarlet Devil'', Hong Meiling and two unnamed mid-bosses:
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*** Meat, Blaze and Skarlet have a similar story.
*** Meat, Blaze and Skarlet have a similar story.
** The revelation of Noob Saibot being {{spoiler|1=the specter form of the original Sub-Zero from MK1}} was actually the result of a Midway employee [https://web.archive.org/web/20110731014256/http://highervoltage.net/mb/showpost.php?p=400646&postcount=12 taking suggestions from a fan].
** The revelation of Noob Saibot being {{spoiler|1=the specter form of the original Sub-Zero from MK1}} was actually the result of a Midway employee [https://web.archive.org/web/20110731014256/http://highervoltage.net/mb/showpost.php?p=400646&postcount=12 taking suggestions from a fan].
* ''[[Dragon Quest]]'s'' Yūji Horii [[Word of God|explained]] that the "Zenithia" trilogy (Games 4-6) was never intended: "Each Dragon Quest title represents a fresh start and a new story, so I don't see too much of a connection between the games in the series. I guess it could be said that the imagination of players has brought the titles together in a certain fashion." Judging by some of the commentary and bookshelves in the DS [[Video Game Remake]], they've gone "Why not?"
* ''[[Dragon Quest]]''{{'}}s Yūji Horii [[Word of God|explained]] that the "Zenithia" trilogy (Games 4-6) was never intended: "Each Dragon Quest title represents a fresh start and a new story, so I don't see too much of a connection between the games in the series. I guess it could be said that the imagination of players has brought the titles together in a certain fashion." Judging by some of the commentary and bookshelves in the DS [[Video Game Remake]], they've gone "Why not?"
** There is also the case of the [[Dragon Quest I|first game's]] villain, the Dragonlord. He goes down pretty quickly in the Japanese version; but then his [[Dragon Their Feet|pet Superdragon attacks you.]] The western translation had him turning into this [[One-Winged Angel|final form.]] Later depictions in ''[[Dragon Quest Monsters]]'' and ''[[Dragon Quest IX]]'' have this be the Dragonlord's true form.
** There is also the case of the [[Dragon Quest I|first game's]] villain, the Dragonlord. He goes down pretty quickly in the Japanese version; but then his [[Dragon Their Feet|pet Superdragon attacks you.]] The western translation had him turning into this [[One-Winged Angel|final form.]] Later depictions in ''[[Dragon Quest Monsters]]'' and ''[[Dragon Quest IX]]'' have this be the Dragonlord's true form.
** In an inverse "developers doing it to themselves" crossed with PAL Bonus and some psuedo-[[Recursive Import]], the English localizations of the games tend to have this effect on the later Japanese rereleases. Much like the Dragonlord example, games that come West get a graphics/sprite overhaul that is usually ported back to Japanese rereleases, with a very specific case of this being ''[[Dragon Quest III]]'' giving Ortega a proper sprite and a proper opening sequence.
** In an inverse "developers doing it to themselves" crossed with PAL Bonus and some psuedo-[[Recursive Import]], the English localizations of the games tend to have this effect on the later Japanese rereleases. Much like the Dragonlord example, games that come West get a graphics/sprite overhaul that is usually ported back to Japanese rereleases, with a very specific case of this being ''[[Dragon Quest III]]'' giving Ortega a proper sprite and a proper opening sequence.
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*** Skyrim abandoned the keychain in name but there is a section just for keys.
*** Skyrim abandoned the keychain in name but there is a section just for keys.
* ''[[Minecraft]]'' had beta 1.8 leaked to the public early by mistake. Instead of trying to rectify the problem, Mojang decided to have pre-release versions of the next update revealed to the public from now on in the form of "snapshots". The results were twofold: players can get a sneak peek at new features and bug fixes while Mojang gets feedback from the players about the snapshot so they can fix whatever bugs there are before making the snapshot official.
* ''[[Minecraft]]'' had beta 1.8 leaked to the public early by mistake. Instead of trying to rectify the problem, Mojang decided to have pre-release versions of the next update revealed to the public from now on in the form of "snapshots". The results were twofold: players can get a sneak peek at new features and bug fixes while Mojang gets feedback from the players about the snapshot so they can fix whatever bugs there are before making the snapshot official.
* [[Valve Corporation]] just unleashed a massive bit of ascended fanon with a new [[Portal 2]] DLC. According to the DLC's story, in the Portal canon there are an infinite number of [[Alternate Universe]] versions of Aperture Science, each one being different in some way. This means ALL [[fanfic]]s, fanon, and other fan creations are now canon within the greater Half-Life/Portal continuity via this multiverse.
* [[Valve Corporation]] just{{when}} unleashed a massive bit of ascended fanon with a new ''[[Portal 2]]'' DLC. According to the DLC's story, in the ''Portal'' canon there are an infinite number of [[Alternate Universe]] versions of Aperture Science, each one being different in some way. This means ''all'' [[fanfic]]s, fanon, and other fan creations are now canon within the greater ''Half-Life/Portal'' continuity via this multiverse.
* ''[[Might and Magic: Swords of Xeen]]'' started out as fanmade freeware mod introduced as an enhancement to ''World of Xeen''; it was eventually authorized and published by New World Computing and 3DO as an "unofficial" bonus game, and was included in official compilations and re-releases.
* ''[[Might and Magic: Swords of Xeen]]'' started out as fanmade freeware mod introduced as an enhancement to ''World of Xeen''; it was eventually authorized and published by New World Computing and 3DO as an "unofficial" bonus game, and was included in official compilations and re-releases.