Display title | Battle Theme Music |
Default sort key | Battle Theme Music |
Page length (in bytes) | 62,437 |
Namespace ID | 0 |
Page ID | 26381 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 1 (0 redirects; 1 non-redirect) |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Delete | Allow all users (infinite) |
Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 12:52, 8 October 2020 |
Total number of edits | 16 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded templates (6) | Templates used on this page:
|
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | In video games, battles are typically indicated by upbeat or tense music to give a hint of danger. Battle music tends to pop up the most in Role-Playing Games, where there are often battle screens separate from the rest of the action. Battle music doesn't usually appear in games where you fight and explore on the same plane of action, but it may fade in when you get close to a threat, particularly in more recent games. |