Information for "Cel Shading"

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Display titleCel Shading
Default sort keyCel Shading
Page length (in bytes)14,107
Namespace ID0
Page ID43613
Page content languageen - English
Page content modelwikitext
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Number of redirects to this page2
Counted as a content pageYes
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Page imageCel-shaded-animation.jpg

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Page creatorprefix>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorFlashRebel (talk | contribs)
Date of latest edit12:06, 15 October 2021
Total number of edits19
Recent number of edits (within past 180 days)0
Recent number of distinct authors0

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Cel Shading is a style of computer rendering that imitates the look of hand-drawn artwork and animation. In layman's terms, it replaces the shading gradient of conventional rendering with flat colors and shadows (as seen at right). The style was pioneered with the Sega Dreamcast game Jet Set Radio, the first game to use 3D polygons to produce a cartoony look.
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