Display title | Chase-Breaking Braking |
Default sort key | Chase-Breaking Braking |
Page length (in bytes) | 5,078 |
Namespace ID | 0 |
Page ID | 153934 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 1 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Delete | Allow all users (infinite) |
Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Looney Toons (talk | contribs) |
Date of latest edit | 17:06, 22 January 2020 |
Total number of edits | 22 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded templates (5) | Templates used on this page:
|
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | When you have a scene in the middle of a heated chase where one character is trying to escape another, and their pursuer's car is just feet behind them, there's a tried-and-true tactic that sits near the top of the list of chase-breaking manuevers: the party (or parties) being pursued suddenly slams on the brakes, causing the pursuer to run into him. This is called "Chase-Breaking Braking". Ideally this is done so that the pursuer has little to no time to change their course; the purpose of the resulting crash is to give whoever's being pursued time to escape, as being rear-ended isn't nearly as hazardous to their momentum as ramming into the back of the car is to the pursuer. |