Command and Conquer Tiberian Dawn

Everything About Fiction You Never Wanted to Know.

The first game in the Command & Conquer: Tiberium series, Tiberian Dawn was originally known simply as Command & Conquer before later being given its subtitle. Set Twenty Minutes Into the Future, it is a Real Time Strategy gam with a smattering of sci-fi elements such as alien crystals, stealth technology, and orbital lasers. A terrorist organization operating from various Third World nations known as the Brotherhood of Nod harnesses the power of Tiberium to challenge the rest of the world on equal footing, under the leadership of the charismatic and enigmatic Kane. The UN-backed Global Defense Initiative, a military coalition dedicated to restoring order and containing the spread of Tiberium, manages to hold the line and defeat Nod, killing Kane in the process. The game was followed by a plot-free expansion pack, The Covert Operations, a multiplayer-only sequel named Sole Survivor, and Renegade, an FPS that boasts an active modding community and a small but dedicated fanbase.

Please note that this page is for tropes that feature in this game and its expansion only. Please add tropes relating to other games as well on the main Tiberian Series page.


Tropes used in Command and Conquer Tiberian Dawn include:
  • BFG: The Commando fires a silenced .50 caliber Assault Rifle. Left handed.
  • Early Installment Weirdness: The first game has no tutorial and no skirmish mode, and even when the computer is included in LAN games, they get no bases.
  • Luck-Based Mission: The first Commando-centric mission. Unlike later games, the Commando fired rather slowly, didn't regenerate health, and was kinda fragile. Also, buildings destroyed by C4 still had a chance to produce wounded infantry just as if they were destroyed normally, resulting in the very likely scenario of your Commando losing half his health before he gets off the first island.
  • Slap Slap Kiss: A perfect example of the trope is seen in the channel-surfing video intro.
  • Smart People Play Chess: Kane is holding a chess piece during the briefing of the 9th Nod mission.
  • The Starscream: Kane's second in command, Seth.