Commonplace Rare/Playing With

Everything About Fiction You Never Wanted to Know.


Basic Trope: Something relatively easy-to-find in real life is rare in a video game.

  • Played Straight: There are only four usable swords in the kingdom of Tropeland, and they're hard to find, despite all of the enemies wielding them.
  • Exaggerated: There is one sword, a wooden sword, going for 9001 Dollars.
  • Justified: There's a demon in the mines, so metal can't be used to forge a sword.
  • Inverted:
    • There are swords everywhere. You can take enemies' swords.
    • Your first sword is made of Orichalcum.
  • Subverted: There are only four swords, but you can mix-and-match to have six more.
  • Double Subverted: And the six others are just clones of the first four.
  • Parodied: The entire game is a quest to find a sword.
  • Deconstructed: The Hero put so much effort into finding the sword that he was too exhausted to even use it.
  • Reconstructed: So he gets a gun.
  • Zig-zagged: There are only four swords in the kingdom. The Hero heads to the nearby kingdom of Sword-i Arabia where he finds hundreds of swords. He brings them back to Tropeland, where they are all burned due to being illegally bought.
  • Averted: There are plenty of swords.
  • Enforced: "We are going to destroy all weapons of war!"
  • Lampshaded: "Where's a sword when you need one?"
  • Invoked: "Something tells me I'm going to have a hard time getting a sword..."
  • Defied: There's a sword delivery store.
  • Discussed: "You know, swords really shouldn't be this rare..."
  • Conversed: "I can't believe how badly the recent sword famine's hit!"

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