Display title | Cybernetics Eat Your Soul |
Default sort key | Cybernetics Eat Your Soul |
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Date of page creation | 21:27, 1 November 2013 |
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Article description: (description ) This attribute controls the content of the description and og:description elements. | In many popular Cyberpunk Tabletop Games, cybernetic implants cause "humanity loss", reducing your social traits and essentially making cyberware into a form of Body Horror. Too many implants may reduce your character to catatonia or (far more often) Ax Crazy on steroids. If these settings also feature Psychic Powers or Functional Magic, cyberware often reduces your ability to use those as well. This trope usually accompanies the broken lesson that only cyberware inflicts humanity loss—sure, getting that Arm Cannon will dehumanize you, but not deliberately committing actual atrocities, getting hooked on hard drugs, learning Black Magic, having a mental illness that is not fictional, or other expected sources of insanity. It is also a Broken Aesop when Ridiculously-Human Robots are depicted as more...um...human. |