Display title | Digitized Sprites |
Default sort key | Digitized Sprites |
Page length (in bytes) | 3,302 |
Namespace ID | 0 |
Page ID | 163664 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
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Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 19:31, 28 July 2023 |
Total number of edits | 7 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | When the sprite graphics in a Video Game are made by converting an external image (such as a photograph, CGI render, hand-drawn artwork, video feed, etc.) into a sprite, as opposed to the Pixel Art methods typically associated with the creation of video game sprites. This can actually save a lot of time and effort in the production cycle, but the results are often not as pleasing (particularly when photography is used). |