Dungeons of the Unforgiven

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Dungeons of the Unforgiven is a first-person, Turn Based Tactics game released in 1993 by Moraffware for MS-DOS. It is the third in a loose series of dungeon-crawlers by author Steve Moraff.

Dungeons is set in a large array of tunnels populated by fantasy monsters, with a safe town at the top level. It is noted for its very detailed graphics: Moraff went to town on the artwork, and even included a dozen user-selectable video modes, allowing some unusual combinations that didn't work well with many games of the era.

The player starts by rolling or building a character, choosing from several races and classes, then sets off into the dungeons. The object of the game is simply to become powerful - there is no prescribed route or quest, but the character levels up by fighting increasingly powerful monsters, which are found by exploring increasingly deep tunnels.

The entire game, including the town, appears to be underground, but the blurb states that some in-game scholars believe the tunnels are actually inside a Generation Ship en route to an unknown destination.

Dungeons of the Unforgiven was released as Shareware. The free module contains a large map with around twenty levels, and an optional boss every five levels. When running around the game, it is easy to accidentally "try to open" a door to a paid-for section. Each time this happens, a pop-up encourages the user to 'phone Moraffware and buy the next module, making it feel like nagware to a careless player.

Tropes used in Dungeons of the Unforgiven include: