Information for "Edge Gravity"

Basic information

Display titleEdge Gravity
Default sort keyEdge Gravity
Page length (in bytes)23,199
Namespace ID0
Page ID80549
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page0
Counted as a content pageYes
Number of subpages of this page1 (0 redirects; 1 non-redirect)

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Edit history

Page creatorprefix>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorRobkelk (talk | contribs)
Date of latest edit19:43, 11 July 2023
Total number of edits13
Recent number of edits (within past 180 days)0
Recent number of distinct authors0

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SEO properties

Description

Content

Article description: (description)
This attribute controls the content of the description and og:description elements.
Early video game designers figured that if a player walked toward the edge of, say, a cliff, it was only reasonable that if they kept going when they got there, they'd fall off (typically to an untimely death). This sounds reasonable enough and makes sense.
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