Information for "Enemy Chatter"

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Display titleEnemy Chatter
Default sort keyEnemy Chatter
Page length (in bytes)61,749
Namespace ID0
Page ID123684
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page0
Counted as a content pageYes
Number of subpages of this page2 (0 redirects; 2 non-redirects)

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Page creatorm>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorRobkelk (talk | contribs)
Date of latest edit18:22, 11 April 2024
Total number of edits15
Recent number of edits (within past 180 days)1
Recent number of distinct authors1

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Sometimes, to show that the enemies aren't just mindless NPCs whose sole purpose is to provide a threat to the player, the developers may throw in some dialogue here and there if the enemies can speak the same language as the hero. This can either be the dialog equivalent of a Random Encounter, in which they mindlessly babble from a handful of pre-selected phrases (i.e. "Did you see anything?"), or entire scripted sequences with full-blown dialog between two or more enemies.
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