Information for "Everything Breaks"

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Display titleEverything Breaks
Default sort keyEverything Breaks
Page length (in bytes)7,724
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Page ID79784
Page content languageen - English
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Page creatorprefix>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorRobkelk (talk | contribs)
Date of latest edit18:58, 5 November 2023
Total number of edits9
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With the advent of fully destructible environments in modern computer games, sometimes the game world's destructibility gets taken a bit too far. Since everything seems to collapse as soon as anything touches it, planning vehicle paths, especially in Real Time Strategy games, becomes crucial if one doesn't want to lose other potential benefits of the scenery, such as (following the previous example) cover for infantry.
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