Exit Path

Revision as of 02:55, 27 January 2014 by Dai-Guard (talk | contribs) (Mass update links)

It doesn't matter who you are. It doesn't matter what you've done. What matters is where you are, in a small, dark room adjacent to an arena filled with spinning blades and swinging axes. If the signpost to your right is to be believed, reaching the other side will win you your freedom. If you fail . . . let's not talk about that. Either way, the crowds will cheer.

An uncharacteristically dark platformer from Jmtb 02. Play it here. Play the second game here

Tropes in Exit Path include: