Gemini Rue/YMMV: Difference between revisions
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m (GethN7 moved page Gemini Rue (Video Game)/YMMV to Gemini Rue/YMMV) |
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Revision as of 19:36, 7 March 2014
- Guide Dang It: Not as prevalent as in many adventure games, but certain things can end up being difficult to figure out the first time. Examples include:
- Reaching Giselle, which requires you to talk through a door to get her to open it for you.
- The pipe stuck in the gears in the Weather Tower.
- Turning off the lights to attack the guards outside the room in Hibiscus Highrise.
- The flippy-switch puzzle.