Display title | Goomba Stomp |
Default sort key | Goomba Stomp |
Page length (in bytes) | 25,527 |
Namespace ID | 0 |
Page ID | 65366 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 1 (0 redirects; 1 non-redirect) |
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Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 19:06, 5 November 2023 |
Total number of edits | 14 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | No matter how much Collision Damage they can dish out, the enemies in almost any Platform Game seem to be vulnerable to people jumping on top of them and cannot inflict damage when touched there. It's effective against any creature in the game, except for that one foe with spikes on its head that has to be defeated in another manner. And if you can land that hit, you can probably use them as a Goomba Springboard. Mario was the pioneer, and then all other platformers leaped on the bandwagon. |