Information for "Graphics-Induced Super Deformed"

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Display titleGraphics-Induced Super Deformed
Default sort keyGraphics-Induced Super Deformed
Page length (in bytes)11,376
Namespace ID0
Page ID163070
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page1
Counted as a content pageYes
Number of subpages of this page1 (0 redirects; 1 non-redirect)
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Page creatorm>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorRobkelk (talk | contribs)
Date of latest edit20:19, 11 September 2023
Total number of edits14
Recent number of edits (within past 180 days)0
Recent number of distinct authors0

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Article description: (description)
This attribute controls the content of the description and og:description elements.
In video games, there is a tendency for characters' proportions to change considerably between their official artwork and their in-game appearance. It's quite frequent to see box art with relatively realistically-proportioned characters, while the same characters appear with large heads and small bodies when they're in game.
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