Information for "Gravity Barrier"

Basic information

Display titleGravity Barrier
Default sort keyGravity Barrier
Page length (in bytes)14,663
Namespace ID0
Page ID110878
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page0
Counted as a content pageYes
Number of subpages of this page1 (0 redirects; 1 non-redirect)

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Page creatorm>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorRobkelk (talk | contribs)
Date of latest edit01:25, 21 November 2023
Total number of edits7
Recent number of edits (within past 180 days)1
Recent number of distinct authors1

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Description

Content

Article description: (description)
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As video games become more sophisticated, their environments become bigger and more realistic ... but they still aren't as big as all outdoors. A developer can easily limit an indoor environment—buildings have walls. Outdoors, however, there's only so many fences a game-developer can put up before every forest looks like some kind of park. A gravity barrier is either a cliff or slope that's too tall to climb... or a drop that kills the player.
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