Display title | Hall of Mirrors |
Default sort key | Hall of Mirrors |
Page length (in bytes) | 15,063 |
Namespace ID | 0 |
Page ID | 94040 |
Page content language | en - English |
Page content model | wikitext |
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Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 17:49, 27 September 2023 |
Total number of edits | 13 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | During The Chase, especially if at a carnival or Amusement Park, the quarry will duck into a funhouse. When the pursuer follows, he will be confronted with a Hall of Mirrors, dozens of panes of glass—every one of them reflecting an image of his quarry, taunting him. The pursuer has to figure out which is the real one before he escapes. |