Henry Hatsworth in the Puzzling Adventure/YMMV: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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* [[Demonic Spiders]]: The skull enemies, particularly the ones with axes. And the dancers.
* [[Demonic Spiders]]: The skull enemies, particularly the ones with axes. And the dancers.
** Any enemy that returns from the Puzzle as a block can become this, especially the skulls. Skull Enemies are extra bad because they can only be destroyed by ''other'' skull blocks. Meaning, once you kill a skull enemy, you'll have to kill two others so you can erase them in Puzzle Mode. If you don't, they'll just hang around until they return...
** Any enemy that returns from the Puzzle as a block can become this, especially the skulls. Skull Enemies are extra bad because they can only be destroyed by ''other'' skull blocks. Meaning, once you kill a skull enemy, you'll have to kill two others so you can erase them in Puzzle Mode. If you don't, they'll just hang around until they return...
* [[Ear Worm]]: ''Every song''.
* [[Ear Worm]]: ''Every song''. Especially the puzzle themes, as you'll be hearing them a ''lot''.
* [[Ensemble Darkhorse]]: Lance Banson.
* [[Ensemble Darkhorse]]: Lance Banson.
* [[Fridge Horror]]: {{spoiler|At the beginning of the game, Henry recognized Weasleby when he came to visit. And later on, you learn that the Weasleby you've been fighting is Cole in a robot suit. Did Cole kill Weasleby and take his place?}}
* [[Goddamned Bats]]: At certain points in the levels, the game swarms you with lots of monsters. And they just keep coming...
* [[Goddamned Bats]]: At certain points in the levels, the game swarms you with lots of monsters. And they just keep coming...
* [[Hell Is That Noise]]: The [[Inescapable Ambush]] theme, which signals the arrival of swarms of [[Goddamned Bats]], and later, [[Demonic Spiders]].
* [[Hell Is That Noise]]: The [[Inescapable Ambush]] theme, which signals the arrival of swarms of [[Goddamned Bats]], and later, [[Demonic Spiders]].
* [[High Octane Nightmare Fuel]]: The mud monster in World 5. Doing enough damage turns it into a creepy, zombie-eyed, HUGE puzzle realm block.
* [[Memetic Mutation]]: TEA TIME, MOTHERFUCKAS!
* [[Memetic Mutation]]: TEA TIME, MOTHERFUCKAS!
* [[Squick]]: The sound The Machine makes when it spews garbage blocks into the puzzle screen. It sounds scarily like real vomiting.
* [[Shout-Out]]: This game felt a bit like an homage to [[Disney Ducks Comic Universe|Scrooge McDuck]] and [[DuckTales]] with original "human" (cartoonish) characters in place of the Ducks. Henry Hatsworth is a rich elderly adventurer with more skill than men a third his age who goes around the world searching for valuable treasures, much like Scrooge (the only difference being that he's British). The main antagonist (until the "twist" comes along) is Weasleby, a foppish and arrogant dandy with glasses who probably inherited all his money, much like Scrooge villain John D. Rockerduck (also known as Robax). It's interesting that Scrooge always wears a top hat and Rockerduck a bowler hat, while for Hatsworth and Weasleby their headgear is reversed. Surely coincidence, but there's a similarity there.
* [[Surprise Difficulty]]: It's a colourful, cartoonish platformer/puzzle hybrid developed by EA's Casual division. You wouldn't think it would give [[Atlus]] games a run for their money, would you?
* [[Surprise Difficulty]]: It's a colourful, cartoonish platformer/puzzle hybrid developed by EA's Casual division. You wouldn't think it would give [[Atlus]] games a run for their money, would you?
* [[Suspiciously Similar Song]]: The Puzzle World's theme is a take on the classic [[Standard Snippet]] "Happy Go Lively".
* [[That One Attack]]: The final boss' [[One-Hit Kill]] attacks, especially the second one.
* [[That One Attack]]: The final boss' [[One-Hit Kill]] attacks, especially the one where it summons walls to crush you.
* [[That One Boss]]: This game makes a good work of lacking ridiculously easy bosses, but everyone seems to agree that The Captain is the hardest of the bunch.
* [[That One Boss]]: This game makes a good work of lacking ridiculously easy bosses, but everyone seems to agree that The Captain is the hardest of the bunch.



Latest revision as of 14:20, 22 February 2018


  • Anticlimax Boss: The boss of world 4; despite his intimidating attack patterns, it's easy to rack up damage by juggling him.
  • Breather Level: After 4 or 5 levels in Atlantia and the puzzle realm, that are trully and brutaly Nintendo Hard, not to mention the captain. Level 4-4 goes much smother with a lot of weak enemies that make a return from the early levels that make great fuel for your Super meter.
  • Crazy Awesome
  • Crowning Music of Awesome: Banson's Aria, Dirty Tricks and Go, Go, Golden Robo Q!. The entire soundtrack is pretty awesome, really.
  • Demonic Spiders: The skull enemies, particularly the ones with axes. And the dancers.
    • Any enemy that returns from the Puzzle as a block can become this, especially the skulls. Skull Enemies are extra bad because they can only be destroyed by other skull blocks. Meaning, once you kill a skull enemy, you'll have to kill two others so you can erase them in Puzzle Mode. If you don't, they'll just hang around until they return...
  • Ear Worm: Every song. Especially the puzzle themes, as you'll be hearing them a lot.
  • Ensemble Darkhorse: Lance Banson.
  • Goddamned Bats: At certain points in the levels, the game swarms you with lots of monsters. And they just keep coming...
  • Hell Is That Noise: The Inescapable Ambush theme, which signals the arrival of swarms of Goddamned Bats, and later, Demonic Spiders.
  • Memetic Mutation: TEA TIME, MOTHERFUCKAS!
  • Squick: The sound The Machine makes when it spews garbage blocks into the puzzle screen. It sounds scarily like real vomiting.
  • Surprise Difficulty: It's a colourful, cartoonish platformer/puzzle hybrid developed by EA's Casual division. You wouldn't think it would give Atlus games a run for their money, would you?
  • Suspiciously Similar Song: The Puzzle World's theme is a take on the classic Standard Snippet "Happy Go Lively".
  • That One Attack: The final boss' One-Hit Kill attacks, especially the one where it summons walls to crush you.
  • That One Boss: This game makes a good work of lacking ridiculously easy bosses, but everyone seems to agree that The Captain is the hardest of the bunch.