Hopeless Boss Fight: Difference between revisions

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* In ''[[Pokémon Rumble]]'', at the beginning, Rattata notices that the boss door is open and sneaks in. Of course, you can't win with level 28 against 100.
* In ''[[Pokémon Rumble]]'', at the beginning, Rattata notices that the boss door is open and sneaks in. Of course, you can't win with level 28 against 100.
* Downplayed a little with Genichiro, the [[Starter Villain]] and tutorial boss in ''[[Sekiro: Shadows Die Twice]], ''at least the first time you fight him. It is technically possible - but difficult - for the player to beat him, but even if that happens, [[Gameplay and Story Segregation|Wolf still loses the duel in the following cutscene]], and Genichiro still lops his arm off. But take heart, you'll be able to kick his ass twice later in the game.
* Downplayed a little with Genichiro, the [[Starter Villain]] and tutorial boss in ''[[Sekiro: Shadows Die Twice]], ''at least the first time you fight him. It is technically possible - but difficult - for the player to beat him, but even if that happens, [[Gameplay and Story Segregation|Wolf still loses the duel in the following cutscene]], and Genichiro still lops his arm off. But take heart, you'll be able to kick his ass twice later in the game.
* In ''[[American McGee's Alice]]'', Alice cannot defeat the Jabberwock the first time she fights him. The objective of the battle is to survive and stall until the Gryphon can arrive to chase him away. Succeed, and you get the final component of the Jabberwock Eye Staff, a powerful weapon. Ironically, while the second battle with him doesn't fit the Trope (not only ''can'' she defeat him, she ''must'', because he'll kill her if she can't), the second fight is much, much harder than the first; probably the biggest reason being he has enough room to fully utilize his ability to fly in the second battle.
* In ''[[American McGee's Alice]]'', Alice cannot defeat the Jabberwock the first time she fights him. The objective of the battle is to survive and stall until the Gryphon can arrive to chase him away. Succeed, and you get the final component of the Jabberwock Eye Staff, a powerful weapon. Ironically, while the second battle with him doesn't fit the Trope (not only ''can'' she defeat him, she ''must'', because he'll kill her if she can't), the second fight is much, much harder than the first, likely because he has enough room to fully utilize his flight in the second battle.


=== Action Game ===
=== Action Game ===
* Kratos's first encounter with Zeus in ''[[God of War (series)|God of War]] II'', where Kratos is tricked into draining his godly power into the Blade of Olympus, rendering him mortal. After the battle with the Colossus, Kratos is heavily weakened, barely able to swing his blades. At this point Zeus comes along and defeats Kratos.
* Kratos's first encounter with Zeus in ''[[God of War II]]'', where Kratos is tricked into draining his godly power into the Blade of Olympus, rendering him mortal. After the battle with the Colossus, Kratos is heavily weakened and barely able to swing his blades, leaving Zeus to thrash him easily.
** Similarly, in ''Chains Of Olympus'' your first battle against Charon is hopeless, since you don't have the right weapon to fend off one of his attacks. You must cross all Tartarus to find it and get back to fight the boss.
** Similarly, in [[God of War: Chains Of Olympus|''Chains Of Olympus'']] your first battle against Charon is hopeless, since you don't have the right weapon to fend off one of his attacks. You must cross all of Tartarus to find it before facing him again.
* ''Blood Omen: [[Legacy of Kain]]'' includes an early battle with Malek. He cannot be killed, forcing Kain to leave and seek help, first from the oracle (Moebius) and then Vorador, who defeats Malek himself.
* ''Blood Omen: [[Legacy of Kain]]'' includes an early battle with Malek. He cannot be killed, forcing Kain to leave and seek help, first from the oracle (Moebius) and then Vorador, who defeats Malek himself.
** In fact, the very first battle is against respawning bandits. If you kill them all, more will come along, and eventually kill you in order to progress the story.
** In fact, the very first battle is against respawning bandits. If you kill them all, more will come along, and eventually kill you in order to progress the story.
* The [[Newgrounds]] flash game ''Mobile Weapon'' contains an example of this. At some point in the game, you fight Fleet Commander Ariel Highwater in her mecha, Serra Superion. The mecha has ridiculous health and power and will maim your party within a few hits. However, you don't lose the game: you merely need to repair your own mechas after the battle. You'll never hear from her again.
* The [[Newgrounds]] flash game ''Mobile Weapon'' contains an example of this. At some point in the game, you fight Fleet Commander Ariel Highwater in her mecha, Serra Superion. The mecha has ridiculous health and power and will maim your party within a few hits. However, you don't lose the game: you merely need to repair your own mechas after the battle. You'll never hear from her again.
** That's actually debatable. It's possible to grind a lot of monsters to level up to maximum level and stack up on repair items before facing her. She will still be, by far, the hardest boss in the game. Defeating her will not alter the plot at all, as she will just run away from you. You will, however, get a great sense of accomplishment from beating a very hard boss. Oh, and the [[Infinity+1 Sword|infinity plus one grenade launcher]] too.
** It's possible to grind a lot of monsters to level up to maximum level and stack up on repair items before facing her - she will still be, by far, the hardest boss in the game, and d1efeating her will not alter 1the plot at all beyond having her run away from you. You will, however, get a great sense of accomplishment from beating a very hard boss. Oh, and the [[Infinity+1 Sword|infinity plus one grenade launcher]] too.
* In ''[[Dante's Inferno (video game)|Dantes Inferno]]'', you may perceive the first level's boss, Death, to be a hopeless fight (understandably so, seeing as he's [[The Grim Reaper|Death]]), if you don't realize that his life bar decreases from right to left, rather than the standard left to right. In reality, he is a [["Wake-Up Call" Boss]], teaching you the importance of blocking.
* Averted in ''[[Dante's Inferno (video game)|Dante's Inferno]]''. The first level's boss, [[Death]], can be perceived to be a hopeless fight if you don't realize that his life bar decreases from right to left, rather than the standard left to right. In reality, he is a [["Wake-Up Call" Boss]] that teaches you the importance of blocking.
* This happens twice in ''Breakdown'', both with [[The Dragon]], Solus. The first time isn't much of a fight, since he slams you against a wall before you can really do much. The second time is more of a fight, but the second he gets more strength, the fight's basically over. {{spoiler|However, you get to fight him again after some [[Time Travel]], and after he remarks that you were supposed to die quick, you beat him because you're now as powerful as he is.}}
* This happens twice in ''Breakdown'', both with [[The Dragon]], Solus. The first time isn't much of a fight, since he slams you against a wall before you can really do much. The second time is more of a fight, but the second he gets more strength, the fight's basically over. {{spoiler|However, you get to fight him again after some [[Time Travel]], and after he remarks that you were supposed to die quick, you beat him because you're now as powerful as he is.}}
* If you play the Zeon campaign in ''[[Mobile Suit Gundam]]: [[Gundam vs. Series|Federation vs. Zeon]]'', nearly every encounter with Amuro and his Gundam is this. You're not even able to consistently damage him until the final mission, where you drop into his own final battle with Char.
* If you play the Zeon campaign in ''[[Mobile Suit Gundam]]: [[Gundam vs. Series|Federation vs. Zeon]]'', nearly every encounter with Amuro and his Gundam is this. You're not even able to consistently damage him until the final mission, where you drop into his own final battle with Char.