Display title | Knights and Knaves |
Default sort key | Knights and Knaves |
Page length (in bytes) | 33,283 |
Namespace ID | 0 |
Page ID | 80425 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 2 (0 redirects; 2 non-redirects) |
Page image | |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Delete | Allow all users (infinite) |
Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | HeneryVII (talk | contribs) |
Date of latest edit | 18:57, 27 November 2023 |
Total number of edits | 20 |
Recent number of edits (within past 180 days) | 1 |
Recent number of distinct authors | 1 |
Transcluded templates (7) | Templates used on this page:
|
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | So the heroes are crawling through a dungeon, or infiltrating the Evil Overlord's Supervillain Lair, or popping down to the shops for some milk or what have you, when they come upon a pair of doors, or a fork in the road, with each path guarded by a heavily-armed soldier (or animated statue, or whatever). They're somehow informed that one door leads to a truly inescapable Death Trap, while the other leads the way they're going, and they have to ask the guards which door is which. |