Display title | Living Statue |
Default sort key | Living Statue |
Page length (in bytes) | 26,624 |
Namespace ID | 0 |
Page ID | 68507 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 1 (0 redirects; 1 non-redirect) |
Page image | |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Delete | Allow all users (infinite) |
Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 21:08, 23 October 2023 |
Total number of edits | 20 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded templates (5) | Templates used on this page:
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Our hero walks into town. There's a big statue in the middle of town. There's an excellent chance that the statue is not just a statue, but is actually alive! Furthermore, the statue will animate by the end of the story. Whether it's a living monster or a robot or a spirit sealed in stone depends on the specifics of the setting, as does whether the statue turns out good or evil. Double points if the bad guys were looking for it all along. |