Information for "Meaningless Lives"

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Display titleMeaningless Lives
Default sort keyMeaningless Lives
Page length (in bytes)26,520
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Page ID84608
Page content languageen - English
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Page creatorprefix>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorRobkelk (talk | contribs)
Date of latest edit20:32, 1 September 2023
Total number of edits18
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In the beginning, there were Nintendo Hard games which you had to finish in a single sitting. To make these games more fair, creators implemented "lives" so that you wouldn't have to start all the way at the beginning of the game if you failed—only when you ran out of lives. It was a good idea, and it added an extra element of strategy to the game as it made characters collect these extra lives along the way to save them up for the harder levels near the end of the game.
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