Ninjabread Man: Difference between revisions

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''Ninjabread Man'' is an [[Action Adventure]] and [[Platform Game]] created by Data Design Interactive for the [[PlayStation 2]], PC and [[Wii]]. After nearly being eaten by a foxy fox in the original story, The Gingerbread Man decides to learn self-defense. Now he's willing to kick butt as The Ninjabread Man, slashing baked enemies with his sword as he tries to learn more powerful moves.
''Ninjabread Man'' is an [[Action Adventure]] and [[Platform Game]] created by Data Design Interactive for the [[PlayStation 2]], PC and [[Wii]]. After nearly being eaten by a foxy fox in the original story, The Gingerbread Man decides to learn self-defense. Now he's willing to kick butt as The Ninjabread Man, slashing baked enemies with his sword as he tries to learn more powerful moves.


The game [https://www.vgfacts.com/forums/showthread.php?tid=1234| was actually one of ''four'' released games] which were, in effect, four versions of the exact same game, using the same models with different skins; ''Trixie in Toyland'', ''Anubis II'', ''Rock 'n' Roll Adventures''; in the nicest possible terms, it was an attempt to market the game under four titles for better sales. Data Design may even have done this more than once.
Although the [[PlayStation 2]] version never came to light, the [[Wii]] version got [[Internet Backdraft|lots of flack]] for its terrible controls and short game content. Despite this, a sequel is being made.... in Europe only, which justifies [[No Export for You]]. Thank goodness.

Although the [[PlayStation 2]] version never came to light, the [[Wii]] version got [[Internet Backdraft|lots of flack]] for its terrible controls and short game content. (And the other three "versions" were no better.) Despite this, a sequel is being made.... in Europe only, which justifies [[No Export for You]]. Thank goodness.


As a bit of a shock, this game started development as a revival of [[Zool]],<ref>[https://www.destructoid.com/blogs/segastardust/ddi-the-curious-case-of-ninjabread-man-287215.phtml]</ref> but the rights holders gave a look at what was shaping up and decided the results were so absolutely naff that they declined further interest in DDI's "spectacular" work.
As a bit of a shock, this game started development as a revival of [[Zool]],<ref>[https://www.destructoid.com/blogs/segastardust/ddi-the-curious-case-of-ninjabread-man-287215.phtml]</ref> but the rights holders gave a look at what was shaping up and decided the results were so absolutely naff that they declined further interest in DDI's "spectacular" work.