Display title | No Stat Atrophy |
Default sort key | No Stat Atrophy |
Page length (in bytes) | 16,490 |
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Page ID | 77742 |
Page content language | en - English |
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Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 12:49, 8 October 2020 |
Total number of edits | 13 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | In Role-Playing Games, once a stat is increased it will usually never decay on its own accord. If a character uses a bow, say, and uses it a lot for a while his archery skill will increase. If he subsequently never uses it again, the skill level will remain constant no matter how long it was since he used it last. Games that track the characters' age will usually not simulate the weakening effects of aging. |