Display title | Nobody Can Die |
Default sort key | Nobody Can Die |
Page length (in bytes) | 12,701 |
Namespace ID | 0 |
Page ID | 134905 |
Page content language | en - English |
Page content model | wikitext |
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Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 19:18, 21 January 2024 |
Total number of edits | 16 |
Recent number of edits (within past 180 days) | 3 |
Recent number of distinct authors | 3 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Sometimes, nobody can die, even when it seems like they should. Unlike Never Say "Die", they're allowed to use the words "kill" and "die", but for whatever reason no one ever actually does any killing or dying. Amusing Injuries don't count — the situations faced by the characters are presented as realistically dangerous and the threat of injury or death is definitely present. Nor is it simply Plot Armor — when Nobody Can Die, even the lowliest mook is seemingly immortal. It simply seems to be a law of physics that no situation can result in the death of a person — gunshots leave people injured but alive, explosions cause lots of property damage but never seem to happen with people in the blast radius, etc. Note that, since talking about death is allowed, there may be references to characters that have died in the past, but onscreen deaths are still verboten. |