Display title | Polygon Ceiling |
Default sort key | Polygon Ceiling |
Page length (in bytes) | 10,150 |
Namespace ID | 0 |
Page ID | 57883 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 1 (0 redirects; 1 non-redirect) |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Delete | Allow all users (infinite) |
Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 14:53, 24 May 2021 |
Total number of edits | 15 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded templates (4) | Templates used on this page:
|
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Simply put: when a 2D original's transition to a 3D turns out to be difficult, usually because a Video Game 3D Leap often requires more skill and talent than some developers have. |