Information for "Resources Management Gameplay"

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Display titleResources Management Gameplay
Default sort keyResources Management Gameplay
Page length (in bytes)10,496
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Page ID5459
Page content languageen - English
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Page creatorprefix>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorRobkelk (talk | contribs)
Date of latest edit16:26, 27 April 2019
Total number of edits14
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In most RPGs, or games with RPG Elements for that matter, resources are simply and plainly unlimited. Except for some Too Awesome to Use stuff, there is little to no risk of running out of something since you'll eventually be able to re-obtain it one way or another. Of course, this only leads to very obvious circular-gameplay strategies like Level Grinding. That and there's the whole Gameplay and Story Segregation thing where the Big Bad won't summon an army of demons while you Take Your Time.
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