Display title | Rocket Jump |
Default sort key | Rocket Jump |
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Page ID | 86835 |
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Date of page creation | 21:27, 1 November 2013 |
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Date of latest edit | 22:04, 5 September 2022 |
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Article description: (description ) This attribute controls the content of the description and og:description elements. | A technique most commonly encountered in First-Person Shooter games, Rocket jumping involves explosives (often rockets, obviously, but grenades or other explosives and items can be used in the same way) used to propel the player to normally unreachable places. Depending on the game, this might either be the only way to jump, or it has to be combined with timed jumps for full effect. Rarely is this practice implemented as a necessary skill in the game itself (Nitro Family, for subversive example, utilizes air-juggling your opponent with rockets and shooting them with other weapons while they are airborne to gain buying-points). When developers began realizing the potential of this trick, they thought to hide Easter Eggs and secrets with it. On the other hand, rocket jumping has also been used, with incredible effect, to completely humiliate structural efforts used by developers to streamline your gaming experience. |