Information for "Schizophrenic Difficulty"

Basic information

Display titleSchizophrenic Difficulty
Default sort keySchizophrenic Difficulty
Page length (in bytes)49,947
Namespace ID0
Page ID147764
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page0
Counted as a content pageYes
Number of subpages of this page3 (0 redirects; 3 non-redirects)
Page imageAr121826784646303.png

Page protection

EditAllow all users (infinite)
MoveAllow all users (infinite)
DeleteAllow all users (infinite)
View the protection log for this page.

Edit history

Page creatorm>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorRobkelk (talk | contribs)
Date of latest edit12:54, 8 October 2020
Total number of edits15
Recent number of edits (within past 180 days)0
Recent number of distinct authors0

Page properties

Transcluded templates (6)

Templates used on this page:

SEO properties

Description

Content

Article description: (description)
This attribute controls the content of the description and og:description elements.
This happens when a game has a difficulty curve that makes no sense. The game isn't always hard. It isn't always easy. It just can't seem to make up its mind. There are even portions that seem to be the perfect difficulty, but you never know when one will turn up. Maybe there's an element of the game design that does not work particularly well. Maybe the developers were trying to make the game feel realistic. Maybe they just had no clue what they were doing. Whatever the case, you've run into Schizophrenic Difficulty.
Information from Extension:WikiSEO