Display title | Scripted Battle |
Default sort key | Scripted Battle |
Page length (in bytes) | 15,651 |
Namespace ID | 0 |
Page ID | 107958 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 1 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Delete | Allow all users (infinite) |
Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | HeneryVII (talk | contribs) |
Date of latest edit | 19:33, 19 January 2023 |
Total number of edits | 13 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded templates (6) | Templates used on this page:
|
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | A battle in a video game, often an RPG, that follows a script, either for a segment or for the entire thing, instead of acting like a regular battle. Often serves as an aversion of Gameplay and Story Segregation. If a battle is scripted in its entirety, it will often be either Hopeless Boss Fight or Foregone Victory, but the reverse is less likely: a battle whose outcome is predetermined may not care how you arrive at that outcome. A Hopeless Boss Fight that immediately kills you on the first turn simply because the boss is so powerful can be an example, depending on how important the manner in which that's done is. A normal boss battle that scripts you to lose in the end is also Heads I Win, Tails You Lose. |