Display title | Short-Range Shotgun |
Default sort key | Short-Range Shotgun |
Page length (in bytes) | 32,102 |
Namespace ID | 0 |
Page ID | 81532 |
Page content language | en - English |
Page content model | wikitext |
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Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 20:25, 25 August 2023 |
Total number of edits | 21 |
Recent number of edits (within past 180 days) | 0 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | In the modern real world, shotguns are a weapon with an effective range anywhere from 20 to 40 meters (133 feet) depending on the choke used and amount of charge in the shell. Which is laughably short compared to the tiniest caliber rifle or carbine, but enough to be lethally dangerous for game or whichever people happen to be in vicinity. But in Video Games, this range is invariably about ten feet: anything farther away will rarely ever receive more than Scratch Damage, but anything inside this range will be quickly reduced to the consistency of chunky salsa. This is however actually realistic for historical games set in periods before the use of shot cups, including those set in World War II and prior. |