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Secret Circle of Secrets: Difference between revisions

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{{trope}}
[[File:cult.jpg|link=Eyes Wide Shut|frame|Membership Has Its Privileges]]
 
 
Some [[Cult]]s are all about the mental manipulation and brainwashing in order to inspire devotion to a leader. Other cults, however, are all about [[Religion of Evil|the demon worship]].
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A Subtrope of [[Religion of Evil]]. May overlap with [[The Omniscient Council of Vagueness]]. Often found in works of [[Religious Horror]]. Has connections with the [[Department of Redundancy Department]]. Often a form of [[Mystery Cult]] or [[Breeding Cult]].
 
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== Anime and Manga ==
 
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* ''[[Vampire: The Requiem]]'' features the Shadow Cults, an invention of the Mekhet that allows them control over humans (and other fringe benefits) by promising to unearth the secrets of existence. One of them, the Moulding Room, promises to reveal the power behind modern pop culture but is explicitly revealed to be a Situationalist prank—in other words, founded entirely [[For the Evulz]].
* ''Dark Matter'', a roleplaying game for the ''[[Alternity]]'' system based enormously on contemporary conspiracy and ''[[X Files]]''-like science fiction, had the Final Church, THE worldwide conspiracy for demons and satanists - basically, pretend that every paranoid rumor regarding Satanism mentioned in the 'Real Life' section was actually true, and you get the gist. There was even a web book devoted solely to the group at the end of ''[[Alternity]]'''s run, and the group makes a comeback in the ''[[D20 Modern]] Menace Manual''.
* Many ''[[Call of Cthulhu (tabletop game)|Call of Cthulhu]]'' adventures have them, in accordance with the original [[Cthulhu Mythos]] source material.
** ''[[Pandemic Legacy|Pandemic: Cthulhu]]'' pits the players against cultists who spawn all over the game board using the ''Pandemic'' disease mechanism, and who begin invoking the Old Ones if too many gather in any one location.
* Subverted with the Lords of Waterdeep from the [[Forgotten Realms]] D&D setting, who dress like this trope, engineer secretive political schemes, and conceal their membership from the public, but aren't actually evil and work to ensure their city's security and prosperity.
* In ''[[Planescape]]'', there are the Primals, a group who is based in the Inner Planes. They seem to have discovered some big secret of the universe, but aren't eager to share it. Most assume it has something to do with Elemental powers, given their location and name. Due to the secrecy, most other folk assume they're up to no good, even though there's no concrete proof.
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